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Reject a Party Notification

Last updated on

This is how the player party member and party leader will get notification after the invitation player rejects the invitation request.

FRegistry::Lobby.Connect();
FRegistry::Lobby.SetPartyInvitationRejectedNotifDelegate(AccelByte::Api::Lobby::FPartyRejectNotif::CreateLambda([](const FAccelByteModelsPartyRejectNotice& Result)
{
// Do something if PartyInvitationRejectedNotifDelegate has been successful
}));